2023年7月25日发(作者:)
Unity插件之AVProMovieCaptureWindows录屏插件1. 导⼊ AVPro Movie Capture ackage点击“Assets”——点击“Input package”——点击“Custom package”——选择“AVPro Movie ackage ”——点击“打开”——点击“All”——点击“Import”2. 新建场景——添加“Create Empty”——同时添加“Capture From Screen”组件3. 创建“”脚本并添加到空物体上,应⽤代码如下:// V 3.3.1using ovieCapture;using System;using tions;using c;using UnityEngine;using ;public class AVProMovieCaptureWindowsOperate : MonoBehaviour{ // Start is called before the first frame update void Start() { CaptureFromScreen _CaptureFromScreen = ("GameObject").GetComponent
视频输出路径 _CaptureFromScreen._renderResolution = _1920x1080; //
⾃定义分辨率 _CaptureFromScreen._frameRate = ; //
帧数 _CaptureFromScreen._codecName = "Media Foundation H.264(MP4)";//设置视频格式 _CaptureFromScreen._useMediaFoundationH264 = true; //
使⽤H264视频编码标准 _CaptureFromScreen._autoFilenamePrefix = ng("yyyyMMddhhmmss"); //
视频前缀名 _CaptureFromScreen._autoFilenameExtension = "mp4"; //
视频扩展名 GameObject _GameObjectButton1 = ("Button1"); _ponent
}}// V 4.3.0using ovieCapture;using System;using tions;using c;using UnityEngine;using ;public class AVProMovieCaptureWindowsOperate : MonoBehaviour{ // Start is called before the first frame update void Start() { CaptureFromScreen _CaptureFromScreen = ("GameObject").GetComponent
视频输出路径 _tionDownscaleCustom = new Vector2(1920f, 1080f); //
⾃定义分辨率 _ate = 30f; //
帧数 _mePrefix = ng("yyyyMMddhhmmss"); //
视频前缀名 _meExtension = "mp4"; //
视频扩展名 GameObject _GameObjectButton1 = ("Button1"); _ponent
}}
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