2023年7月7日发(作者:)
android 移植ffmpeg后so库的使用
今天折腾了一天,可算是有所收获,成功的用jni调用了libffmpeg中的一个方法-----avcodec_version(),至于avcodec_version()是干什么用的我不大清楚,应该是获取版本信息吧,没有深入的去研究ffmpeg。
这里主要是想把折腾一天所获取的经验记录下来,以免时间长全忘了,也希望能给其他人一点借鉴,不至于和我一样一点头绪都没有连猜带蒙的,本文纯属个人心得,高手可以无视....
要在android上用ffmpeg首先得奖ffmpeg工程移植到android上,这里就要用到ndk把这个开源工程编译成一个后缀为so的库,这个步骤这里就不多说了 网上的资料也挺多的,我是按照:/scottwong/archive/2010/12/17/在ubantu环境下编译的,你按照教程上一步一步来应该都没有问题,顺便给下在windows下编译ffmpeg的教程:/compile-ffmpeg-android-ndk(这个要用非ie浏览器打开)。以上两篇文章给了我很大的指引,在此谢过。。。都是牛人啊~~~
编译完以后你会获得一个的文件,那么问题来了,怎么用呢。我在百度,google搜了半天也没有一个详细的教程,总是东一句西一句的,但思路是明确的,就是还得编译一个so文件,这个so里的是jni方法,可以由java层调用的,而这些jni方法里用到的函数则就是来至了。思路是有了,但是具体怎么做呢?又经过一顿摸索,n次的编译,终于编译成功了。我是拿一个标准的ndk例子来做的测试就是ndk samples文件夹里的hello-jni工程。进入该工程的jni目录,将ffmpeg的源代码拷到该目录下,做这部的原因是你要编译的so文件里需要调用ffmpeg的方法,自然要引用ffmpeg里的h文件,然后将文件拷到ndk目录下的platforms/android-5/arch-arm/usr/lib目录下(你会发现platfroms里有好几个android文件夹如 -3 -4 -5分别代表不同的版本,以防万一我每个目录都拷了,呵呵,应该是只要拷指定目录的),因为等等系统编译的时候要用。接下来就编辑和hello-jni.c文件了 代码如下
C代码
1. # Copyright (C) 2009 The Android Open Source Project
2. #
3. # Licensed under the Apache License, Version 2.0 (the "License");
4. # you may not use this file except in compliance with the License.
5. # You may obtain a copy of the License at
6. #
7. # /licenses/LICENSE-2.0 8. #
9. # Unless required by applicable law or agreed to in writing,
software
10.# distributed under the License is distributed on an "AS IS" BASIS,
11.# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied.
12.# See the License for the specific language governing permissions
and
13.# limitations under the License.
14.#
_PATH := $(call my-dir)
16.
e $(CLEAR_VARS)
_TO_FFMPEG_SOURCE:=$(LOCAL_PATH)/ffmpeg
_C_INCLUDES += $(PATH_TO_FFMPEG_SOURCE)
_LDLIBS := -lffmpeg
_MODULE := hello-jni
_SRC_FILES := hello-jni.c
23.
e $(BUILD_SHARED_LIBRARY)
PATH_TO_FFMPEG_SOURCE:=$(LOCAL_PATH)/ffmpeg
这行是定义一个变量,也就是ffmpeg源码的路径
LOCAL_C_INCLUDES += $(PATH_TO_FFMPEG_SOURCE)
这行是指定源代码的路径,也就是刚才拷过去的ffmpeg源码,$(LOCAL_PATH)是根目录,如果没有加这行那么引入ffmpeg库中的h文件编译就会出错说找不到该h文件。
LOCAL_LDLIBS := -lffmpeg
这行很重要,这是表示你这个so运行的时候依赖于这个库, 再举个例子:如果你要编译的so不仅要用到这个库还要用的这个库的话,你这个参数就应该写成
LOCAL_LDLIBS := -lffmpeg -lopencv
其他的参数都是正常的ndk编译用的了,不明白的话google一下。
hello-jni.c
C代码
1. /*
2. * Copyright (C) 2009 The Android Open Source Project 3. *
4. * Licensed under the Apache License, Version 2.0 (the "License");
5. * you may not use this file except in compliance with the License.
6. * You may obtain a copy of the License at
7. *
8. * /licenses/LICENSE-2.0
9. *
10.* Unless required by applicable law or agreed to in writing,
software
11.* distributed under the License is distributed on an "AS IS" BASIS,
12.* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied.
13.* See the License for the specific language governing permissions
and
14.* limitations under the License.
15.*
16.*/
17.#include
18.#include
19.#include
20.#include
21.#include
22.#include
23./* This is a trivial JNI example where we use a native method
24.* to return a new VM String. See the corresponding Java source
25.* file located at:
26.*
27.*
apps/samples/hello-jni/project/src/com/example/HelloJni/
28.*/
g
_com_example_hellojni_HelloJni_stringFromJNI( JNIEnv* env,
t thiz )
32.{
str[25];
f(str, "%d", avcodec_version());
35.
36.
(*env)->NewStringUTF(env, str);
38.}
#include
这行是因为下面要用到avcodec_version()这个函数。 改完这两个文件以后就可以编译了~~用ndk-build命令编译完后在工程的libs/armeabi目录底下就会有一个文件了!(两行眼泪啊~终于编译成功了)
编译完成后就可以进行测试了,记得将也拷到armeabi目录底下,并在java代码中写上
Java代码
1. static {
2. brary("ffmpeg");
3. brary("hello-jni");
4. }
Java代码
1. /*
2. * Copyright (C) 2009 The Android Open Source Project
3. *
4. * Licensed under the Apache License, Version 2.0 (the "License");
5. * you may not use this file except in compliance with the License.
6. * You may obtain a copy of the License at
7. *
8. * /licenses/LICENSE-2.0
9. *
10.* Unless required by applicable law or agreed to in writing,
software
11.* distributed under the License is distributed on an "AS IS" BASIS,
12.* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied.
13.* See the License for the specific language governing permissions
and
14.* limitations under the License.
15.*/
e ni;
17.
ty;
ew;
;
21.
22.
class HelloJni extends Activity
24.{ 25./** Called when the activity is first created. */
26.@Override
void onCreate(Bundle savedInstanceState)
28.{
te(savedInstanceState);
30.
31./* Create a TextView and set its content.
32.* the text is retrieved by calling a native
33.* function.
34.*/
ew tv = new TextView(this);
t( "1111" );
37.//n();
tentView(tv);
t(f(stringFromJNI()));
40.}
41.
42./* A native method that is implemented by the
43.* 'hello-jni' native library, which is packaged
44.* with this application.
45.*/
native String stringFromJNI();
47.
48./* This is another native method declaration that is *not*
49.* implemented by 'hello-jni'. This is simply to show that
50.* you can declare as many native methods in your Java code
51.* as you want, their implementation is searched in the
52.* currently loaded native libraries only the first time
53.* you call them.
54.*
55.* Trying to call this function will result in a
56.* sfiedLinkError exception !
57.*/
native String unimplementedStringFromJNI();
59.
60./* this is used to load the 'hello-jni' library on application
61.* startup. The library has already been unpacked into
62.* /data/data/ni/lib/ at
63.* installation time by the package manager.
64.*/
{
brary("ffmpeg");
brary("hello-jni");
68.} 69.}
到此就完成了,将程序装到手机可看到打印出“3426306”,google搜索“ffmpeg 3426306”得知果然是ffmpeg的东西,证明成功的调用了库里的方法了。欣慰啊~~
接下来要做的就是学习ffmpeg库里的各种函数的使用方法,以实现自己想要的功能了。
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