2024年6月3日发(作者:)
软件工程
之面向对象
讲义
软件工程之面向对象讲义...............................................................................................................1
1 面向对象的基本概念...............................................................................................................2
1.1 基本概念.......................................................................................................................2
1.2 对象...............................................................................................................................2
1.3 消息...............................................................................................................................2
1.4 类...................................................................................................................................2
1.5 继承...............................................................................................................................3
1.6 多态...............................................................................................................................3
1.7 动态绑定(dynamic binding)....................................................................................4
2 面向对象程序设计...................................................................................................................4
2.1 面向对象的好处...........................................................................................................4
2.2 面向对象程序设计语言...............................................................................................5
2.2..5
2.2..6
2.2.3 C++...................................................................................................................6
2.2.7
2.3 程序设计语言中的OOP机制.......................................................................................8
2.3.1 类的定义...........................................................................................................8
2.3.2 继承和类层次结构...........................................................................................8
2.3.3 对象、消息传递和方法...................................................................................9
2.3.4 对象自身引用...................................................................................................9
2.3.5 重置.................................................................................................................10
2.3.6 类属类.............................................................................................................10
2.3.7 无实例的类.....................................................................................................10
3 面向对象开发技术.................................................................................................................11
3.1 面向对象分析.............................................................................................................11
3.2 面向对象设计.............................................................................................................12
3.3 面向对象测试.............................................................................................................12
4 面向对象分析与设计方法.....................................................................................................12
4.1 OOA和OOD方法.......................................................................................................13
4.1.13
4.1.2 OOD(Object-Oriented Design).......................................................................13
4.1.3 OMT方法........................................................................................................14
4.1.4 三个模型间的关系.........................................................................................15
4.2 OMT的步骤................................................................................................................16
4.3 UML概述....................................................................................................................17
4.3.1 UML基本概念................................................................................................17
4.3.2
4.3.3
4.3.4
UML--事物................................................................................................18
UML--关系................................................................................................19
UML--图....................................................................................................21
1 面向对象的基本概念
1.1
基本概念
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